OOP & classes
Classes, instances, methods, dataclasses, and object-oriented design in Python.
Slots Class: How to Reduce Memory Usage in Python
Use __slots__ to prevent dynamic attribute creation and reduce per-instance memory overhead, while keeping methods intact.
class SlotsDemo:
__slots__ = ("name", "age", "email")
def __init__(self, name, age, email):
self.name = name
self.age = age
self.email = email
def describe(self):
return f"{self.name}, {self.age}, {self.email}"
if __name__ == "__main__":
instance = SlotsDemo("Alice", …
Template Method Pattern in Python: Define Base Class with Algorithm Steps
Create a template method base class using ABC that defines the skeleton of an algorithm while letting subclasses implement specific steps.
from abc import ABC, abstractmethod
class DataProcessor(ABC):
"""Template method that defines the skeleton of an algorithm."""
def process(self):
"""Template method - defines the sequence of steps."""
self.load_data()
self.clean_data()
self.transform_data()
self.s…
Understanding Multiple Inheritance Method Resolution Order in Python
This code demonstrates how Python's MRO determines which greet method is called in a diamond inheritance scenario, and prints the full MRO for class D.
class A:
def greet(self):
return "Hello from A"
class B(A):
def greet(self):
return "Hello from B"
class C(A):
def greet(self):
return "Hello from C"
class D(B, C):
pass
if __name__ == "__main__":
d = D()
print(d.greet())
print(D.__mro__)
Unit of Work Pattern: Track Changes, Commit, and Rollback in Python
This code defines a UnitOfWork class that tracks operations (add) and supports commit to apply changes and rollback to revert them, using a dataclass-based logger.
from dataclasses import dataclass, field
from typing import Any, Callable, List, Tuple
@dataclass
class UnitOfWork:
log: List[Tuple[str, Callable, tuple, dict]] = field(default_factory=list)
def track(self, operation: str, fn: Callable, *args, **kwargs):
self.log.append((operation, fn, args, kwargs)…
Visitor Pattern in Python: Double Dispatch Demo
Demonstrates the Visitor design pattern with double dispatch so operations on Dog and Cat objects are selected at runtime without modifying their classes.
class Animal:
def accept(self, visitor):
visitor.visit(self)
class Dog(Animal):
def speak(self):
return "Woof!"
class Cat(Animal):
def speak(self):
return "Meow!"
class SoundVisitor:
def visit(self, animal):
if isinstance(animal, Dog):
return self.visit_do…
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