OOP & classes
Classes, instances, methods, dataclasses, and object-oriented design in Python.
Borg pattern shared state in Python
Implement the Borg pattern to share state across class instances by assigning a class-level dictionary to each instance's __dict__.
class Borg:
_shared_state = {}
def __init__(self):
self.__dict__ = Borg._shared_state
class ConfigManager(Borg):
def __init__(self):
super().__init__()
if not hasattr(self, "settings"):
self.settings = {}
def set(self, key, value):
self.settings[key] = va…
Bridge Pattern in Python: Separate Abstraction from Implementation
Implement the Bridge design pattern in Python so that an abstraction (remote control) can operate on different device implementations independently.
class RemoteControl:
"""Abstraction: controls a device without knowing implementation details."""
def __init__(self, device):
self.device = device
def toggle_power(self):
if self.device.is_enabled():
self.device.disable()
return "Power off"
else:
…
Composable Predicates with the &, |, ~ Operators in Python
Define a reusable Predicate class that combines boolean checks with & (AND), | (OR), and ~ (NOT) operators.
class Predicate:
def __init__(self, func, name=None):
self.func = func
self.name = name or getattr(func, "__name__", "predicate")
def __call__(self, value):
return self.func(value)
def __and__(self, other):
return Predicate(lambda v: self(v) and other(v), f"({self.name} AN…
Composition over Inheritance: How to Build a Wallet Account in Python
Demonstrates composition by wrapping a WalletAccount class in an AuditedWallet decorator-like class to add behavior without changing the original class.
class WalletAccount:
def __init__(self, owner, balance=0.0):
self.owner = owner
self.balance = balance
def deposit(self, amount):
if amount <= 0:
raise ValueError("Deposit must be positive")
self.balance += amount
return self.balance
def withdraw(self, …
How to Build a Fluent Interface with the Builder Pattern in Python
Learn to implement a fluent builder pattern in Python by chaining methods that return self, enabling readable object construction.
class Pizza:
def __init__(self):
self.size = None
self.toppings = []
self.crust = None
def set_size(self, size):
self.size = size
return self
def add_topping(self, topping):
self.toppings.append(topping)
return self
def set_crust(self, crust):
…
How to Implement a Singleton Class in Python
This code demonstrates a classic Singleton pattern in Python by overriding __new__ to ensure only one instance of the class is created, even when instantiated multiple times.
class Singleton:
_instance = None
def __new__(cls):
if cls._instance is None:
cls._instance = super().__new__(cls)
return cls._instance
def __init__(self):
self.value = 0
if __name__ == "__main__":
s1 = Singleton()
s2 = Singleton()
s1.value = 42
print…
How to Implement the Command Pattern with Undo in Python
Python code demonstrating the Command design pattern with undo and redo support using action objects and a history manager.
class Command:
def execute(self):
raise NotImplementedError
def undo(self):
raise NotImplementedError
class AddTextCommand(Command):
def __init__(self, document, text):
self.document = document
self.text = text
def execute(self):
self.document.append(self.tex…
How to Implement the State Pattern in Python
Implement the State design pattern in Python by delegating behavior to state objects, letting a media player change actions dynamically without if-else chains.
class State:
def play(self, player): pass
def pause(self, player): pass
def stop(self, player): pass
class PlayingState(State):
def play(self, player):
return "Already playing"
def pause(self, player):
player.state = PausedState()
return "Pausing playback"
def stop(self…
How to Use abstractmethod in Python
Define an abstract base class with abstract methods to enforce a common interface across subclasses.
import abc
class Shape(abc.ABC):
@abc.abstractmethod
def area(self):
"""Calculate area of the shape."""
@abc.abstractmethod
def perimeter(self):
"""Calculate perimeter of the shape."""
class Rectangle(Shape):
def __init__(self, width, height):
self.width = width
s…
How to implement a Facade class to simplify subsystem calls in Python
Use a Facade class to wrap complex subsystem interactions behind a simple start() method, hiding the details and providing a clean interface.
class CPU:
def freeze(self):
print("CPU: freezing")
def jump(self, position):
print(f"CPU: jumping to {position}")
def execute(self):
print("CPU: executing")
class Memory:
def load(self, position, data):
print(f"Memory: loading '{data}' at {position}")
class HardDr…
Implement the Strategy Pattern with Interchangeable Algorithm Classes in Python
Uses abstract base classes to define a SortStrategy interface, then swaps between BubbleSort and QuickSort at runtime.
from abc import ABC, abstractmethod
from typing import List
class SortStrategy(ABC):
@abstractmethod
def sort(self, data: List[int]) -> List[int]:
pass
class BubbleSort(SortStrategy):
def sort(self, data: List[int]) -> List[int]:
result = data[:]
n = len(result)
for i in…
Memento Pattern in Python: Save and Restore Object State
Implement the Memento design pattern to snapshot and restore an object's state, demonstrated with a text editor undo feature.
class TextEditor:
def __init__(self, text="", cursor_pos=0):
self.text = text
self.cursor_pos = cursor_pos
def type_text(self, new_text):
self.text += new_text
self.cursor_pos += len(new_text)
def move_cursor(self, pos):
self.cursor_pos = max(0, min(pos, len(self.t…
Observer Pattern in Python: Notify Listeners
Implement the Observer design pattern in Python with a Subject class that manages listeners and notifies them with messages.
class Subject:
def __init__(self):
self._observers = []
def attach(self, observer):
self._observers.append(observer)
def detach(self, observer):
self._observers.remove(observer)
def notify(self, message):
for observer in self._observers:
observer.update(me…
Python Adapter Class: Wrap Legacy Interface
Convert a legacy system's interface into a modern one using the Adapter pattern in Python, translating method calls and data formats.
class LegacySystem:
"""Legacy interface - old method names and parameter format."""
def query_employee_info(self, emp_id, emp_name):
return f"Legacy: {emp_id} - {emp_name}"
def update_employee_department(self, emp_id, department_code):
return f"Legacy: Updated {emp_id} to dept {department_…
Python Factory Method: Create Shapes by Type String
A factory method that maps a type string to a concrete shape class and returns an instance, with runtime error handling.
class Shape:
def draw(self):
raise NotImplementedError
class Circle(Shape):
def draw(self):
return "Drawing a circle"
class Square(Shape):
def draw(self):
return "Drawing a square"
class Triangle(Shape):
def draw(self):
return "Drawing a triangle"
class ShapeFact…
Template Method Pattern in Python: Define Base Class with Algorithm Steps
Create a template method base class using ABC that defines the skeleton of an algorithm while letting subclasses implement specific steps.
from abc import ABC, abstractmethod
class DataProcessor(ABC):
"""Template method that defines the skeleton of an algorithm."""
def process(self):
"""Template method - defines the sequence of steps."""
self.load_data()
self.clean_data()
self.transform_data()
self.s…
Visitor Pattern in Python: Double Dispatch Demo
Demonstrates the Visitor design pattern with double dispatch so operations on Dog and Cat objects are selected at runtime without modifying their classes.
class Animal:
def accept(self, visitor):
visitor.visit(self)
class Dog(Animal):
def speak(self):
return "Woof!"
class Cat(Animal):
def speak(self):
return "Meow!"
class SoundVisitor:
def visit(self, animal):
if isinstance(animal, Dog):
return self.visit_do…
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